﻿
using System;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using XnaColor = Microsoft.Xna.Framework.Color;
using Colonisator.Classes;
namespace ColonisatorGame
{
    public class SunderCityIntercationObject : IslandInteractionObject<Sundercity, SunderCityAnchorage>
    {        
        public SunderCityIntercationObject(string texturePath, SunderCityAnchorage anchorage)
            : base(texturePath, anchorage)
        {

        }
    }
}
